Design prototyping involves creating mockups of products or concepts to gather feedback and iterate on ideas. While prototyping often requires specific parts of objects, such as when constructing a novel creature for a video game, existing text-to-image methods tend to only generate entire objects. To address this, we propose a novel task and method of ``part sticker generation", which entails generating an isolated part of an object on a neutral background. Experiments demonstrate our method outperforms state-of-the-art baselines with respect to realism and text alignment, while preserving object-level generation capabilities. We publicly share our code and models to encourage community-wide progress on this new task:this https URL.
View on arXiv@article{zhou2025_2504.05508, title={ PartStickers: Generating Parts of Objects for Rapid Prototyping }, author={ Mo Zhou and Josh Myers-Dean and Danna Gurari }, journal={arXiv preprint arXiv:2504.05508}, year={ 2025 } }