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SplatOverflow: Asynchronous Hardware Troubleshooting

4 November 2024
Amritansh Kwatra
Tobias Wienberg
Ilan Mandel
Ritik Batra
Peter He
François Guimbretière
Thijs Roumen
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Abstract

As tools for designing and manufacturing hardware become more accessible, smaller producers can develop and distribute novel hardware. However, there aren't established tools to support end-user hardware troubleshooting or routine maintenance. As a result, technical support for hardware remains ad-hoc and challenging to scale. Inspired by software troubleshooting workflows like StackOverflow, we propose a workflow for asynchronous hardware troubleshooting: SplatOverflow. SplatOverflow creates a novel boundary object, the SplatOverflow scene, that users reference to communicate about hardware. The scene comprises a 3D Gaussian Splat of the user's hardware registered onto the hardware's CAD model. The splat captures the current state of the hardware, and the registered CAD model acts as a referential anchor for troubleshooting instructions. With SplatOverflow, maintainers can directly address issues and author instructions in the user's workspace. The instructions define workflows that can easily be shared between users and recontextualized in new environments. In this paper, we describe the design of SplatOverflow, detail the workflows it enables, and illustrate its utility to different kinds of users. We also validate that non-experts can use SplatOverflow to troubleshoot common problems with a 3D printer in a user study.

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