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Differentiable Voxelization and Mesh Morphing

15 July 2024
Yihao Luo
Yikai Wang
Zhengrui Xiang
Yuliang Xiu
Guang Yang
ChoonHwai Yap
    3DH
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Abstract

In this paper, we propose the differentiable voxelization of 3D meshes via the winding number and solid angles. The proposed approach achieves fast, flexible, and accurate voxelization of 3D meshes, admitting the computation of gradients with respect to the input mesh and GPU acceleration. We further demonstrate the application of the proposed voxelization in mesh morphing, where the voxelized mesh is deformed by a neural network. The proposed method is evaluated on the ShapeNet dataset and achieves state-of-the-art performance in terms of both accuracy and efficiency.

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