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DOF-GS:Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal

Abstract

3D Gaussian Splatting (3DGS) techniques have recently enabled high-quality 3D scene reconstruction and real-time novel view synthesis. These approaches, however, are limited by the pinhole camera model and lack effective modeling of defocus effects. Departing from this, we introduce DOF-GS--a new 3DGS-based framework with a finite-aperture camera model and explicit, differentiable defocus rendering, enabling it to function as a post-capture control tool. By training with multi-view images with moderate defocus blur, DOF-GS learns inherent camera characteristics and reconstructs sharp details of the underlying scene, particularly, enabling rendering of varying DOF effects through on-demand aperture and focal distance control, post-capture and optimization. Additionally, our framework extracts circle-of-confusion cues during optimization to identify in-focus regions in input views, enhancing the reconstructed 3D scene details. Experimental results demonstrate that DOF-GS supports post-capture refocusing, adjustable defocus and high-quality all-in-focus rendering, from multi-view images with uncalibrated defocus blur.

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@article{wang2025_2405.17351,
  title={ DOF-GS:Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal },
  author={ Yujie Wang and Praneeth Chakravarthula and Baoquan Chen },
  journal={arXiv preprint arXiv:2405.17351},
  year={ 2025 }
}
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