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Some Notes on the Sample Complexity of Approximate Channel Simulation

Abstract

Channel simulation algorithms can efficiently encode random samples from a prescribed target distribution QQ and find applications in machine learning-based lossy data compression. However, algorithms that encode exact samples usually have random runtime, limiting their applicability when a consistent encoding time is desirable. Thus, this paper considers approximate schemes with a fixed runtime instead. First, we strengthen a result of Agustsson and Theis and show that there is a class of pairs of target distribution QQ and coding distribution PP, for which the runtime of any approximate scheme scales at least super-polynomially in D[QP]D_\infty[Q \Vert P]. We then show, by contrast, that if we have access to an unnormalised Radon-Nikodym derivative rdQ/dPr \propto dQ/dP and knowledge of DKL[QP]D_{KL}[Q \Vert P], we can exploit global-bound, depth-limited A* coding to ensure TV[QP]ϵ\mathrm{TV}[Q \Vert P] \leq \epsilon and maintain optimal coding performance with a sample complexity of only exp2((DKL[QP]+o(1))/ϵ)\exp_2\big((D_{KL}[Q \Vert P] + o(1)) \big/ \epsilon\big).

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