Sample-Efficient Training for Diffusion

Score-based diffusion models have become the most popular approach to deep generative modeling of images, largely due to their empirical performance and reliability. Recently, a number of theoretical works \citep{chen2022, Chen2022ImprovedAO, Chenetal23flowode, benton2023linear} have shown that diffusion models can efficiently sample, assuming -accurate score estimates. The score-matching objective naturally approximates the true score in , but the sample complexity of existing bounds depends \emph{polynomially} on the data radius and desired Wasserstein accuracy. By contrast, the time complexity of sampling is only logarithmic in these parameters. We show that estimating the score in \emph{requires} this polynomial dependence, but that a number of samples that scales polylogarithmically in the Wasserstein accuracy actually do suffice for sampling. We show that with a polylogarithmic number of samples, the ERM of the score-matching objective is accurate on all but a probability fraction of the true distribution, and that this weaker guarantee is sufficient for efficient sampling.
View on arXiv