Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments
I. Gemp
Thomas W. Anthony
Yoram Bachrach
Avishkar Bhoopchand
Kalesha Bullard
Jerome T. Connor
Vibhavari Dasagi
Bart De Vylder
Edgar A. Duénez-Guzmán
Romuald Elie
Richard Everett
Daniel Hennes
Edward Hughes
Mina Khan
Marc Lanctot
Kate Larson
Guy Lever
Siqi Liu
Luke Marris
Kevin R. McKee
Paul Muller
Julien Perolat
Florian Strub
Andrea Tacchetti
Eugene Tarassov
Zhe Wang
K. Tuyls

Abstract
The Game Theory & Multi-Agent team at DeepMind studies several aspects of multi-agent learning ranging from computing approximations to fundamental concepts in game theory to simulating social dilemmas in rich spatial environments and training 3-d humanoids in difficult team coordination tasks. A signature aim of our group is to use the resources and expertise made available to us at DeepMind in deep reinforcement learning to explore multi-agent systems in complex environments and use these benchmarks to advance our understanding. Here, we summarise the recent work of our team and present a taxonomy that we feel highlights many important open challenges in multi-agent research.
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