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Continuous Dynamic-NeRF: Spline-NeRF

25 March 2022
Julian Knodt
    AI4CE
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Abstract

The problem of reconstructing continuous functions over time is important for problems such as reconstructing moving scenes, and interpolating between time steps. Previous approaches that use deep-learning rely on regularization to ensure that reconstructions are approximately continuous, which works well on short sequences. As sequence length grows, though, it becomes more difficult to regularize, and it becomes less feasible to learn only through regularization. We propose a new architecture for function reconstruction based on classical Bezier splines, which ensures C0C^0C0 and C1C^1C1-continuity, where C0C^0C0 continuity is that ∀c:lim⁡x→cf(x)=f(c)\forall c:\lim\limits_{x\to c} f(x) = f(c)∀c:x→clim​f(x)=f(c), or more intuitively that there are no breaks at any point in the function. In order to demonstrate our architecture, we reconstruct dynamic scenes using Neural Radiance Fields, but hope it is clear that our approach is general and can be applied to a variety of problems. We recover a Bezier spline B(β,t∈[0,1])B(\beta, t\in[0,1])B(β,t∈[0,1]), parametrized by the control points β\betaβ. Using Bezier splines ensures reconstructions have C0C^0C0 and C1C^1C1 continuity, allowing for guaranteed interpolation over time. We reconstruct β\betaβ with a multi-layer perceptron (MLP), blending machine learning with classical animation techniques. All code is available at https://github.com/JulianKnodt/nerf_atlas, and datasets are from prior work.

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