In this paper we present a deterministic CONGEST algorithm to compute an -vertex coloring in rounds, where is the maximum degree of the network graph and can be freely chosen. The algorithm is extremely simple: Each node locally computes a sequence of colors and then it "tries colors" from the sequence in batches of size . Our algorithm subsumes many important results in the history of distributed graph coloring as special cases, including Linial's color reduction [Linial, FOCS'87], the celebrated locally iterative algorithm from [Barenboim, Elkin, Goldenberg, PODC'18], and various algorithms to compute defective and arbdefective colorings. Our algorithm can smoothly scale between these and also simplifies the state of the art -coloring algorithm. At the cost of losing the full algorithm's simplicity we also provide a -coloring algorithm in rounds. We also provide improved deterministic algorithms for ruling sets, and, additionally, we provide a tight characterization for one-round color reduction algorithms.
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