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Mistakes in Games

1 October 2019
Sam Ganzfried
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Abstract

We define a new concept of "mistake" strategies and actions for strategic-form and extensive-form games, analyze the relationship to prior main game-theoretic solution concepts, study algorithms for computation, and explore practicality. This concept has potential applications to cybersecurity, for example detecting whether a human player is illegally using real-time assistance in games like poker.

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