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A Near-Optimal Change-Detection Based Algorithm for Piecewise-Stationary Combinatorial Semi-Bandits

Abstract

We investigate the piecewise-stationary combinatorial semi-bandit problem. Compared to the original combinatorial semi-bandit problem, our setting assumes the reward distributions of base arms may change in a piecewise-stationary manner at unknown time steps. We propose an algorithm, \texttt{GLR-CUCB}, which incorporates an efficient combinatorial semi-bandit algorithm, \texttt{CUCB}, with an almost parameter-free change-point detector, the \emph{Generalized Likelihood Ratio Test} (GLRT). Our analysis shows that the regret of \texttt{GLR-CUCB} is upper bounded by O(NKTlogT)\mathcal{O}(\sqrt{NKT\log{T}}), where NN is the number of piecewise-stationary segments, KK is the number of base arms, and TT is the number of time steps. As a complement, we also derive a nearly matching regret lower bound on the order of Ω(NKT\Omega(\sqrt{NKT}), for both piecewise-stationary multi-armed bandits and combinatorial semi-bandits, using information-theoretic techniques and judiciously constructed piecewise-stationary bandit instances. Our lower bound is tighter than the best available regret lower bound, which is Ω(T)\Omega(\sqrt{T}). Numerical experiments on both synthetic and real-world datasets demonstrate the superiority of \texttt{GLR-CUCB} compared to other state-of-the-art algorithms.

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