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Evaluation of a Recommender System for Assisting Novice Game Designers

13 August 2019
Tiago Machado
Dan Gopstein
O. Nov
Angela Wang
Andy Nealen
Julian Togelius
ArXiv (abs)PDFHTML
Abstract

Game development is a complex task involving multiple disciplines and technologies. Developers and researchers alike have suggested that AI-driven game design assistants may improve developer workflow. We present a recommender system for assisting humans in game design as well as a rigorous human subjects study to validate it. The AI-driven game design assistance system suggests game mechanics to designers based on characteristics of the game being developed. We believe this method can bring creative insights and increase users' productivity. We conducted quantitative studies that showed the recommender system increases users' levels of accuracy and computational affect, and decreases their levels of workload.

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