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Volumetric Convolution: Automatic Representation Learning in Unit Ball

3 January 2019
Sameera Ramasinghe
Salman Khan
Nick Barnes
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Abstract

Convolution is an efficient technique to obtain abstract feature representations using hierarchical layers in deep networks. Although performing convolution in Euclidean geometries is fairly straightforward, its extension to other topological spaces---such as a sphere (S2\mathbb{S}^2S2) or a unit ball (B3\mathbb{B}^3B3)---entails unique challenges. In this work, we propose a novel `\emph{volumetric convolution}' operation that can effectively convolve arbitrary functions in B3\mathbb{B}^3B3. We develop a theoretical framework for \emph{volumetric convolution} based on Zernike polynomials and efficiently implement it as a differentiable and an easily pluggable layer for deep networks. Furthermore, our formulation leads to derivation of a novel formula to measure the symmetry of a function in B3\mathbb{B}^3B3 around an arbitrary axis, that is useful in 3D shape analysis tasks. We demonstrate the efficacy of proposed volumetric convolution operation on a possible use-case i.e., 3D object recognition task.

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