Distributed Simulation and Distributed Inference

Abstract
Independent samples from an unknown probability distribution on a domain of size are distributed across players, with each player holding one sample. Each player can communicate bits to a central referee in a simultaneous message passing (SMP) model of communication to help the referee infer a property of the unknown . When bits, the problem reduces to the well-studied collocated case where all the samples are available in one place. In this work, we focus on the communication-starved setting of , in which the landscape may change drastically. We propose a general formulation for inference problems in this distributed setting, and instantiate it to two prototypical inference questions: learning and uniformity testing.
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