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The Predictron: End-To-End Learning and Planning

28 December 2016
David Silver
H. V. Hasselt
Matteo Hessel
Tom Schaul
A. Guez
Tim Harley
Gabriel Dulac-Arnold
David P. Reichert
Neil C. Rabinowitz
André Barreto
T. Degris
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Abstract

One of the key challenges of artificial intelligence is to learn models that are effective in the context of planning. In this document we introduce the predictron architecture. The predictron consists of a fully abstract model, represented by a Markov reward process, that can be rolled forward multiple "imagined" planning steps. Each forward pass of the predictron accumulates internal rewards and values over multiple planning depths. The predictron is trained end-to-end so as to make these accumulated values accurately approximate the true value function. We applied the predictron to procedurally generated random mazes and a simulator for the game of pool. The predictron yielded significantly more accurate predictions than conventional deep neural network architectures.

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