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Congruences and Concurrent Lines in Multi-View Geometry

21 August 2016
Jean Ponce
Bernd Sturmfels
Matthew Trager
    3DV
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Abstract

We present a new framework for multi-view geometry in computer vision. A camera is a mapping between P3\mathbb{P}^3P3 and a line congruence. This model, which ignores image planes and measurements, is a natural abstraction of traditional pinhole cameras. It includes two-slit cameras, pushbroom cameras, catadioptric cameras, and many more. We study the concurrent lines variety, which consists of nnn-tuples of lines in P3\mathbb{P}^3P3 that intersect at a point. Combining its equations with those of various congruences, we derive constraints for corresponding images in multiple views. We also study photographic cameras which use image measurements and are modeled as rational maps from P3\mathbb{P}^3P3 to P2\mathbb{P}^2P2 or P1×P1\mathbb{P}^1\times \mathbb{P}^1P1×P1.

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