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Local Conflict Coloring

4 November 2015
Pierre Fraigniaud
Marc Heinrich
A. Kosowski
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Abstract

Locally finding a solution to symmetry-breaking tasks such as vertex-coloring, edge-coloring, maximal matching, maximal independent set, etc., is a long-standing challenge in distributed network computing. More recently, it has also become a challenge in the framework of centralized local computation. We introduce conflict coloring as a general symmetry-breaking task that includes all the aforementioned tasks as specific instantiations --- conflict coloring includes all locally checkable labeling tasks from [Naor\&Stockmeyer, STOC 1993]. Conflict coloring is characterized by two parameters lll and ddd, where the former measures the amount of freedom given to the nodes for selecting their colors, and the latter measures the number of constraints which colors of adjacent nodes are subject to.We show that, in the standard LOCAL model for distributed network computing, if l/d\textgreaterΔl/d \textgreater{} \Deltal/d\textgreaterΔ, then conflict coloring can be solved in O~(Δ)+log⁡∗n\tilde O(\sqrt{\Delta})+\log^*nO~(Δ​)+log∗n rounds in nnn-node graphs with maximum degree Δ\DeltaΔ, where O~\tilde OO~ ignores the polylog factors in Δ\DeltaΔ. The dependency in~nnn is optimal, as a consequence of the Ω(log⁡∗n)\Omega(\log^*n)Ω(log∗n) lower bound by [Linial, SIAM J. Comp. 1992] for (Δ+1)(\Delta+1)(Δ+1)-coloring. An important special case of our result is a significant improvement over the best known algorithm for distributed (Δ+1)(\Delta+1)(Δ+1)-coloring due to [Barenboim, PODC 2015], which required O~(Δ3/4)+log⁡∗n\tilde O(\Delta^{3/4})+\log^*nO~(Δ3/4)+log∗n rounds. Improvements for other variants of coloring, including (Δ+1)(\Delta+1)(Δ+1)-list-coloring, (2Δ−1)(2\Delta-1)(2Δ−1)-edge-coloring, TTT-coloring, etc., also follow from our general result on conflict coloring. Likewise, in the framework of centralized local computation algorithms (LCAs), our general result yields an LCA which requires a smaller number of probes than the previously best known algorithm for vertex-coloring, and works for a wide range of coloring problems.

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