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Deterministic Broadcasting and Gossiping with Beeps

26 August 2015
Kokouvi Hounkanli
Andrzej Pelc
ArXiv (abs)PDFHTML
Abstract

Broadcasting and gossiping are fundamental communication tasks in networks. In broadcasting,one node of a network has a message that must be learned by all other nodes. In gossiping, every node has a (possibly different) message, and all messages must be learned by all nodes. We study these well-researched tasks in a very weak communication model, called the {\em beeping model}. Communication proceeds in synchronous rounds. In each round, a node can either listen, i.e., stay silent, or beep, i.e., emit a signal. A node hears a beep in a round, if it listens in this round and if one or more adjacent nodes beep in this round. All nodes have different labels from the set {0,…,L−1}\{0,\dots , L-1\}{0,…,L−1}. Our aim is to provide fast deterministic algorithms for broadcasting and gossiping in the beeping model. Let NNN be an upper bound on the size of the network and DDD its diameter. Let mmm be the size of the message in broadcasting, and MMM an upper bound on the size of all input messages in gossiping. For the task of broadcasting we give an algorithm working in time O(D+m)O(D+m)O(D+m) for arbitrary networks, which is optimal. For the task of gossiping we give an algorithm working in time O(N(M+Dlog⁡L))O(N(M+D\log L))O(N(M+DlogL)) for arbitrary networks.

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